I was unstable to paint the rock form I prepared with Zbrush. I wanted to try it with both programs, first I bought 3 different rock materials from the Megascan library and obtained a mixture, without breaking the form of the maps cooked with Quixel mixer. And I applied the texture to the Model.
Now I tried to do this form with Substance Painter with the same cooked maps. I tried to apply the color tones of the Form approximately close to each other. The time difference between the two programs was almost the same, Quixel took a little shorter. However, an artist must be able to create anything he wants from zero. should not lose its ability to move freely. The decision will belong to the reviewers.