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Engin Yuksel
Engin Yuksel
Principal Environment / Technical Generalist
istanbul, Turkey

Summary

I am looking for an invaluable passion to move the environmental art in Video Games to a different stage and keep it alive.

Skills

Environment DesignEnvironment ModelingWorld BuildingLighting3D ModelingTexturingDigital SculptingPBR TexturingVideo ProductionCompositingConcept ArtConcept Design3D Visualization3D AnimationMotion GraphicsVisual EffectsGame DesignGame DevelopmentArt DirectionProject ManagementRendering

Software proficiency

3ds Max
3ds Max
Maya
Maya
Mudbox
Mudbox
Nuke
Nuke
MotionBuilder
MotionBuilder
After Effects
After Effects
Premiere
Premiere
Photoshop
Photoshop
Audition
Audition
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite
Megascans
Megascans
SpeedTree
SpeedTree
Marvelous Designer
Marvelous Designer
xNormal
xNormal
CrazyBump
CrazyBump
iClone
iClone
TopoGun
TopoGun
World Creator
World Creator
Arnold
Arnold
Vray
Vray

Reel

Productions

    • Video Game
      Curse of Anabelle
    • Year
      2020
    • Role
      Environment Art / Light & Cinematic Design
    • Company
      Rocwise Entertainment

Experience

  • 3D Generalist at Armoya High Technology
    Istanbul, Turkey
    January 2015 - February 2018

    3D Animation / 3D Visualization / Motion Design